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  [图文]蜘蛛与苍蝇           ★★★ 【字体:
蜘蛛与苍蝇
作者:佚名    文章来源:搜集    点击数:    更新时间:2007-3-10    

 

Spiders and Flies

Concept being Taught: Chasing/Fleeing/Dodging

Purpose of Activity: To increase students' ability to chase, flee, and dodge others

Cues:

·Fleeing: move quickly; make sharp movements

·Chasing: watch runners' middle

·Dodging: quick movements

Suggested Grade Level: 1-2

Materials Needed: Cones to mark off a large boundaried area, pinnies or vests for 1/2 the class (optional).

Prerequisite Skills:

·experience in moving safely with others in a bound area

·instruction in the skills of chasing and fleeing.

·experience in practicing "dodging" movements (duck, twist, jump, stretch, fake)

Description of the Activity / Task:

 


Describe the game and safety considerations to students, as well as the rhyme which students will say. When done, choose a few students to be the taggers, or Spiders. After putting on a pinnie, they stand in the middle of the playing area. The remaining students, (the "Flies" or runners), line up at the same end of the playing area. Make sure students are well spread out! The Spiders start by saying "We are the Spiders"; the Flies respond "We are the Flies". The Spiders return "We're gonna catch you"; the Flies say "Just you try".

 

At this, the flies move toward the opposite end of the playing area, trying not to get tagged by a spider. If they do, they quickly get a pinnie and then become a spider by taking a place in the middle of the area.

 

Once the flies have made it to the opposite end of the field, they stay there until given the signal to return to the opposite end of the field. When only a few flies remain, start a new game by picking new spiders.

 

Give students a rest by having them take a seat and reviewing strategies for fleeing from others (move quickly; make sharp moves); catching others (move quickly; watch others' middle to see where they're moving); and dodging (quick movements). Begin the activity again, having students keep these in mind.

 

Checking for Understanding:

 

· May want to use the Cue Checklist Sheet to help assess students proficiencies of these cues.

 

· Closure: Demonstrate the incorrect ways to dodge and flee and see if students can tell you if you were demonstrating the cues correctly or not.

 


Submitted by Christine Hopple who teaches PE at Crystal Spring & Virginia Heights Elementary Schools in Roanoke, VA. Thanks for contributing to PE Central!

 

http://pe.central.vt.edu/lessonideas/elementary/spidersandflies.html

 

蜘蛛与苍蝇

 

教学要素:追逐/ 逃避/ 躲闪

活动目的:增进学生追逐、逃避和躲闪等能力

教学提示:

逃避――动作迅速,能机敏地运动

     追逐――观察人群中奔跑者的情况

     躲闪――快速运动

建议学段:水平12

需要器材:

用标志物做边界围成一片较大的场地;

反穿衫或小背心(数量约供1/2班人用,两种选一)。

技能前提:

  有和同伴在大场地中安全活动的经验;

  接受过追逐、逃避的技能学习;

有躲闪方面的实践经验(低身穿过、转身变向、跟跳跃、伸展、假动作)。

活动的描述/任务

除了教会学生讲一些有节奏的语言外,在介绍游戏时还要告诉学生注意安全。当完成这些内容之后,选择少数学生担任贴标签者或称“蜘蛛”,给他们穿上预先准备的服装(反穿衫或小背心),把他们安排在游戏场地的中间,其他学生(逃跑者或称“苍蝇”)排成一排,站立在场地的同一端线上。确认学生已经一字散开后,

“蜘蛛”开始喊:“我们是蜘蛛!”

“苍蝇”接着喊:“我们是苍蝇!”

“蜘蛛”再喊:“我们将要抓住你们!”

“苍蝇”说:“那就来试试!”

接着,“苍蝇”跑向场地对面的端线,并试图不让“蜘蛛”追拍到他们。如果哪个被“蜘蛛”追拍或抓到,就迅速地穿上小背心,变成“蜘蛛”,加入到场地中间的行列里。

“苍蝇”们跑至场地对面端线后,停留在那里,直至听到返回另一边端线的信号再行动。当只剩下很少“苍蝇”时,重新挑选新的“蜘蛛”,并开始新一轮游戏。

给学生一个坐下来休息的时间,让他们回忆一下从蜘蛛处逃跑的策略和计谋(动作迅速、做各种机敏动作);捉住苍蝇的本领(快速运动、观察人群中的捕捉对象,看他们往哪儿跑)和躲闪的技巧(行动迅速)。在再度开始游戏时,让学生记住这些要点。

认知检验:可以要求使用一种表格式的提示单来帮助做评价的学生熟悉这些提示内容。

结束:演示逃避和追捉的不正确方法,看看学生能否告诉你,你的提示单上显示的方法是否正确。

 

   “蜘蛛”与“苍蝇”游戏示意图

 

动作内容提示单

 

动  作

技  能  与  策  略

逃 避

动作迅速、机敏动作

追 捉

快速运动、观察对象的动作

躲 闪

低身穿过、假动作、绕过、转身、改变方向

 

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